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chaining effects into loopy HD, using AUM?

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chaining effects into loopy HD, using AUM?
« on: October 05, 2017, 12:55:02 AM »
Hello, can I ask some advice?

I thought this would be easier to figure out, but I'm at my wit's end.
I am trying to use AUM to set up a particular effects chain on my iPhone running IOS 9.3.1:
hardware input -> antares autotune app -> loopy HD -> hardware output.

My problem is that Loopy HD doesn't seem to have a way to take input from a source other than hardware.  In AUM I can load it at the top of a channel as a sound source, but I can't use it as a destination or an insert ... I thought that AUM could do that for any audio app, but maybe I'm mistaken?  Meanwhile In Loopy HD I don't find any interface for choosing an input other than the main hardware in.

Other people say they're using Loopy HD with AUM successfully, so I wonder if I'm going about this the wrong way.  How can I send the output from an AUM channel into Loopy HD?  All suggestions welcome.

Re: chaining effects into loopy HD, using AUM?
« Reply #1 on: October 05, 2017, 11:23:33 AM »

Unfortunately Loopy only accepts input from hardware or from Audiobus. So, you can use Audiobus to route audio from AUM into Loopy. Or ask Michael to implement direct IAA hosting, or an IAA filter capture port, in Loopy :)